The two approaches to this project
On the one hand this project is based on the film Matrix, which by the way had some excellent Film Title Designers. The idea of a digital reality that is just there to distract us from our actual existence sparked the creation of a highly complex illustration of what is nowadays discussed as an actual theory among scientists. Is our reality actually just a digital one?
This part of project focuses specifically on the key scene in which the young monk bends the spoon in the lobby of the oracle:
„Do not try and bend the spoon. That’s impossible. Instead… only try to realise the truth. What truth? There is no spoon. Then you will see that it is not the spoon that bends, it is only yourself“.
The other approach for this project was to focus on the term „Utopia“ but in its original sense of a „Place, that doesn’t exist“. This led to a visualisation of the evolution of the universe so basically the evolution from nothing to everything.
This realisation is made up of complex structures of galaxies as well as neuronal and digital networks and shows reality in its infinite complexity. It also contains subtly integrated references of literature and science, which are also part of the complex system that is reality.
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